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AI Insights · Timothy · July 2023

Top 5 Low Poly Games on iOS in Hungary: Q2 2023

Discover the performance trends of the top 5 low poly games on iOS in Hungary during Q2 2023, including weekly downloads, revenue, and active users.

Top 5 Low Poly Games on iOS in Hungary: Q2 2023

In the second quarter of 2023, the top 5 low poly games on iOS in Hungary showcased varying performance metrics in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look at these trends.

Triviador from THX GAMES Zrt experienced a peak in weekly downloads at the beginning of April, reaching approximately 3K. However, downloads saw a gradual decline, ending the quarter with around 1.5K. The game's weekly revenue fluctuated, peaking at $750 in early April and then tapering off to about $104 by the end of June. Weekly active users for Triviador started strong at 6.2K in early April but gradually decreased to about 4K by the end of the quarter.

Roblox by Roblox Corporation saw consistent weekly downloads, with a slight increase towards the end of June, peaking at approximately 1.6K. The game's weekly revenue remained robust, with a high of around $15K in early April and maintaining an average of $10K towards the end of the quarter. Weekly active users for Roblox steadily increased from 31.7K at the beginning of April to about 36.3K by the end of June.

Eatventure from Lessmore UG (haftungsbeschränkt) had a notable increase in weekly downloads, peaking at 1.2K in late April and maintaining a consistent range around 1.1K towards the end of June. The game’s weekly revenue showed modest growth, reaching $128 by the end of June. Weekly active users for Eatventure also saw a steady rise, starting at 2.2K in late March and growing to 3.3K by the end of June.

Frozen City by Century Games Pte. Ltd. displayed a fluctuating pattern in weekly downloads, peaking at 1.3K in early April and concluding the quarter with about 692 downloads. The weekly revenue for Frozen City saw a high of $966 at the start of April but settled around $682 by the end of June. The game’s weekly active users started at 2.6K in late March and experienced a slight dip, ending at approximately 2K by the end of June.

Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd exhibited consistent weekly downloads, peaking at 750 in early May and maintaining around 600 downloads towards the end of June. The game's weekly revenue showed variability, peaking at $683 in early April and ending the quarter at approximately $525. Weekly active users for Idle Lumber Empire started at 856 in late March, rising to a peak of 1.3K in early May, and stabilizing at around 1.1K by the end of June.

For more detailed insights and data on app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2023